![]() ![]() ![]() ![]() How does Lewis Hamilton feel about Rosberg’s cheap tactics? Does Kimi Raikkonen feel at all? Getting a sense of not only the track, but the drivers on it and the emotion of the fans towards them would really set a context for every race.ĢK’s NBA series offers some great narrative touches in its M圜areer mode. ![]() There are no interviews with the press, no player choices (other than which team you join and your race rival), you can’t engage with other drivers, don’t receive team orders, nothing.Īs stated above, one of the biggest parts of a race weekend is hearing from the drivers following a key moment. While Codemasters offers some thrilling racing, the F1 series fails to do much else beyond that. With the exciting prospect of a brand new F1 game on PS4 and Xbox One, here’s some of the things we’d like to see in order to make F1 a truly next-gen experience, and improve upon the disappointing F1 2014. The F1 series is set to make its next-gen debut in 2015, with Codemasters revealing it is rebuilding the game “from the ground up”. F1 2013 now feels like the pinnacle of the series on 360 and PS3, and for those looking for the evolution of F1 games, you’re going to have to wait and see what the developer has up its sleeve in 2015. There’s much less here than in previous entries, so it’s hard to justify picking it up to anyone outside of hardcore F1 fans. Even still, a bit of tinkering may be required for you to create the perfect balance, but you can retry the test as much as you like for a range of different teams.į1 2014 feels like something that needs to exist while Codemasters works on rebuilding the foundations for next-gen. With the new Evaluation Test, you’re now given game settings based on skill, a much more efficient way of testing than in previous F1 games. Many were unhappy with the sound of the new engines last year, and granted cars like the Marussias can sound like a cat is stuck somewhere inside, but Codemasters stays true to the roar of the modern vehicles. The sound of each car is also a great match to the real thing. Being able to select rivals is still fun, though it’s a shame you can only select from those ahead of you in the championship, and not those necessarily in better cars. Learning the nuances of every track on the calendar is a welcome challenge, as well as adjusting to whichever team you’ve joined, and trying to outpace your nearest competitors. While the distinct lack of change is a bad thing for the majority, one place this isn’t an issue is the racing, which has always been excellent. There isn’t much for the player to do other than turn up and drive, and the series is desperate for a much-needed injection of personality. I want to know rival’s reactions to incidents, and try to get in their heads by talking to the press. Formula One relies on how drivers, press and fans react to events as much as the events themselves. The excitement of the sport lies equally on and off the track. Your same (white) driver will lower into his car and have the team tinker with sod all before each session while the same instructor chirps in your ear, exactly like in F1 2012.Īnother long-standing issue for the series has been its inability to match the feel of a Grand Prix weekend outside of the race. You’ll still shake hands with the same gormless pit crew, regardless of which team you’re racing for. Unless you’re a stickler for having the latest tracks and team line-ups, 2013 offers the same great racing experience, but more of it.Įven the animations in cutscenes have remained the same. Being able to feel the difference in how the modern spaceships on wheels handle compared to the 80s and 90s cars was a joy last year, and is sorely missed here. F1 2014 feels like DLC padded into a full game in order to compensate for delayed arrival of the series’ next-gen debut.įor F1 devotees and newcomers alike, it’s difficult to justify picking up 2014 when considering the significant disparity in content between it and 2013. Lacking the excellent Classic Content of last year – which brought with it iconic cars, drivers and circuits of the 1980s and 90s – the cars and tracks of 2014 act as the only significant update, along with an increased push on accessibility for new players in the form of the Evaluation Test. By skipping new-gen systems, it lacks the appeal of a visual and tech upgrade, yet also lacks some of the standout content of last year’s entry, meaning this game feels more like a DLC update than a fully-fledged entry to the series. ![]()
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